The Last City
You wake in Ashmoor as the bells ring. Fog on the walls, the Tide at the gates. Bind your first beast before the dark comes in.
The Hollow Realm is dying. Bind the beasts mortals once feared, forge them into legends, and take what the dead left behind.
You have been marked. Your Epic Summon awaits in the void.
THE SAGA OF THE BLOODSTONES
In the Hollow Realm, fear has weight. Every tale told long enough took a body. Now a storm called the Hollow Tide swallows a little more of the land each night, and only ground lit by a Bloodstone survives.
You wake in Ashmoor as the bells ring. Fog on the walls, the Tide at the gates. Bind your first beast before the dark comes in.
You carry Legaryn, the ancient bond that lets a mortal bind beasts. Few still do. Fewer survive it.
There are not enough Bloodstones for everyone. Swear an oath with other Warlords, feed your stones, and hold your ground.
Every bond makes you stronger, and the Realm a little weaker. The Pale Horseman rides at the head of the Tide. Nobody knows what he wants.
MYTHIC RARITY
Over seventy creatures of myth answer the bond. Summon them, forge them to three stars, and some wake in their Awakened form.
A queen who buried seven husbands before anyone asked why. She fled into the catacombs and never came out the same.
He traded his heart, his name and his face to the void beneath the world. The void kept its side of the bargain.
Phantom Queen of war and fate. Three in one, a crow above every battlefield, washing the armour of those about to die.
The Black God of darkness and calamity. At feasts the old Slavs spoke curses in his name, so he would pass them by.
Scales like shields sealed so tight no air can pass. Smoke from its nostrils, and the deep boils where it swims.
Once, in a cathedral in the Hollow Realm, the fire that remakes the phoenix burned wrong. What rose was not young again.
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ALLIANCE WARFARE
Every war is a fight for living ground. Rally your Blood Pact, scout the rival Warlords, and strike together in real time.
A blood feud. Break the rival pact's Warlords, chain your strikes, and take the Legaryn they spill. Every hit lands live for both sides.
Three Bloodstones in a valley the Tide is closing on. Hold them all and your pact's ground stands.
The richest stone in the valley. Whoever rings its bell scores twice as fast.
The only crossing over the drowned river. Hold it and the enemy must go the long way round.
Old fires that never went out. The Hollowed still guard it, and they fall hard.
THE REALM HOLDS MANY SECRETS
Open the portal and call forth beasts of myth, from graveyard ghouls to gods. Rare Awakened forms shine in pale gold.
Feed copies into the Ascension Forge. Each star makes a beast stronger, and three-star Mythics change your whole Pack.
Hunt rival Warlords, claim bounties from the Bounty Board, and descend the Catacombs toward the Master Keeper's light.
Seize haunted properties, bank your fortune, and earn titles like Soulforger and Eternal that every Warlord can see.
THE GATES ARE OPENING
Sign up before launch and claim a free Epic Summon the day the gates open.
You have been marked. Your Epic Summon awaits in the void.
ANSWERS FROM THE VOID
The closed beta runs on iPhone through Apple TestFlight. Android follows soon after.
Enter your email above to bind your soul to the realm. Your activation code will be delivered the moment the game goes live.
Free to enter. Free to conquer. Optional offerings save time and unlock looks, and everything that makes you stronger can also be earned by playing.
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